![]() And two of these three is completely aped from other games, so we’ll cover them first.Įxploration is Assassin’s Creed 2. Gameplay is split between three key parts: exploration, power manipulation, and combat. ![]() Still, the voice acting is superb (particularly from the wraith, who provides copious amounts of lore dumps everytime you do just about anything interesting, which I loved) and the story dark and interesting, and as a whole it drives the gameplay very well.īut let’s not fool ourselves: this is what you are here for. Yes, his connection with the wraith ends up making a good deal of sense, but the story felt stronger as an isolated incident within the universe, and attempting to connect it to the “greater whole” felt a bit pandering. The only thing that felt really out of place was the inclusion of Gollum. There’s also a rather in-depth backstory to your wraith buddy, one that got a lot of hardcore LOTR fans up in arms because “muh canon,” but all things considered I felt his story was actually a solid connection to the overall world (the game takes place in the break between The Hobbit and The Fellowship of the Ring). On the way you’ll meet a handful of interesting characters, human and dwarf (well, one dwarf, but he’s awesome so it makes up for a lot), though you’ll spend most of your time hanging around with orcs. Apparently stuck between life and death as well, Talion and his new ghost buddy journey to avenge the death of Talion’s family, find out what’s up with Ghost Dad, and finally be released from this limbo so Talion can be with his family in the West or wherever dead people go in Lord of the Rings. Until a magical ghost elf wraith brings him back to life. They’re murdered, Talion is murdered, everybody is sad. Why someone would take their family to Mordor is freaking beyond me, but as you can imagine it doesn’t end well. You play as Talion, a ranger (much like Strider/Aragorn) stationed in Mordor with his wife and kids. Martin A Game of Thrones style story than the somewhat sterilized Lord of the Rings franchise. Mordor’s grim story feels more in line with a George R. Which is a shame, considering how much better this game is than any other Lord of the Rings game that’s ever come out. Shadow of Mordor apparently didn’t start out as a Lord of the Rings game, and due to either licencing issues or lack of faith in the game it doesn’t even bare the film/book’s titles. – Attempts to include Gollum in the story feels misguided, especially since there are no other characters from LOTR “canon” in the story – Like Assassin’s Creed, quests can get a little repetitive after a while – Also also it’s completely gone from the 360/PS3 versions, which is pretty rough – Also the best addition to it (branding/mind controlling Orc leaders) is locked until the last third of the game – Nemesis system at times feels more like an experiment than a fleshed out mode – Nemesis system is a good start to what could be a defining system in future open world games – Story is compelling and the voice acting superb – While it may blaspheme a few parts of the LOTR mythos, it is clear the writers did their research – Lots of stuff to do, with two different locations within Mordor to explore – Graphics are gorgeous, showcasing the potential for next gen – Perfect medley of the Batman: Arkham games and Assassin’s Creed Middle-Earth: Shadow of Mordor was reviewed on the PC version of the game
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